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<title><![CDATA[TEC all News Posts]]> </title>
<description><![CDATA[ TEC(beforehalowars.spruz.com) News ]]> </description>
<link>http://www.beforehalowars.spruz.com</link>


<language>en</language>
<lastBuildDate>Tue, 30 Jun 2009 20:40:29 GMT</lastBuildDate><image><title>TEC all News Posts</title><url><![CDATA[http://spruz.websnapr.com?size=S&url=http://beforehalowars.spruz.com]]></url><link>http://www.beforehalowars.spruz.com</link></image><item><title><![CDATA[Section 8 Gaming]]></title><description><![CDATA[<p>Greetings everybody.</p>
<p>This will likely be the final news update for this website.</p>
<p>It is commonly known and plainly obvious that this clan is inactive and can hardly be called a clan anymore.&nbsp; The simple fact that even a few of you come here anymore shows that you are interested in being in a clan.&nbsp; This post is for you guys.</p>
<p>Another gaming clan, known as Section 8 Gaming (S8G) has recently come to my attention.&nbsp; I have looked it over and have become interested.&nbsp; They are what I like to call a 'mega' clan, as it has well over 1600 members, a third of which are very active, and&nbsp; It has a&nbsp;good ranking system and chain of command.</p>
<p>S8G&nbsp;Snipuh and myself&nbsp;have migrated over there, and any and all members are welcome to join us!</p>
<p>Right now there is a recruiting halt for our company, but in about a month there won't be because we will split, and then you will be able to join with us into out company.</p>
<p>Check out their website, <a href="http://www.s8glive.com/forum/index.php?referrerid=1578">here</a>.</p>
<p>Before making an account on their website, talk to S8G Snipuh over XBox Live, he will tell you better about the clan, and he has the ability to recruit you because he is a Captain. You need to talk to him before signing up, because people from other batallions will try to poach you when you get onto the site.</p>
<p>There is a thread when you load the website called &quot;are you interested in joining S8G&quot;. Click on it, and then click the first thread, inside of which there is a link called &quot;info on S8G&quot;, which has the rank structure, honor code, info about S8G, etc.</p>
<p>Hope to see&nbsp;you there!</p>
<p>&nbsp;</p>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=356129 ]]></link><pubDate>Tue, 30 Jun 2009 20:40:29 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=356129 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 06/26/09]]></title><description><![CDATA[<p>This week's update includes a recap of the Bungie Day 7 on the 7th playlist where you can win Recon by either defeating one of the multiple Bungie staff teams, or by succeeding in one of the various other ways which will not be disclosed until after the day ends (like the Valentines Day one, with things like Most Kills, Most Sticks, etc).&nbsp; Also, the Render-to-Video system is talked about:</p>
<p>For the easily confused:</p>
<ul>
    <li>Bungie Pro Video is going live on Bungie Day (7/7)</li>
    <li>It&rsquo;s bundled with Bungie PRO</li>
    <li>All Bungie PRO members get 5 render minutes per month</li>
    <li>Monthly render minutes do NOT roll-over</li>
    <li>You should wait to buy Bungie PRO until on or after 7/7</li>
</ul>
<p>&nbsp;</p>
<p>Just a little longer until September 22nd and Halo 3:&nbsp;ODST's release.</p>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=355228 ]]></link><pubDate>Mon, 29 Jun 2009 03:48:50 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=355228 ]]></guid></item><item><title><![CDATA[Post E3 Bungie Podcast]]></title><description><![CDATA[<p>You can go <a href="http://www.bungie.net/News/Blog.aspx?mode=news#BungiePodcast062409">here</a> to download it, or <a href="http://downloads.bungie.net/podcasts/Bungie_Podcast_62409.mp3">here</a> to listen directly to it.</p>
<p>Information on Bungie Day (July 7), the Halo:&nbsp;Reach demo invitation and how it relates with Halo 3:&nbsp;ODST is present, as well as clarification the Heretic, the Midship remake, is not a re-imagining, but a semi-pixel-perfect remake. &nbsp;</p>
<p>They talk a lot about what they did at E3, and then go on to Bungie Day.</p>
<p>Bungie Day:&nbsp;7 on the 7th (or Bungie vs the World, as it may end up being called) playlist will be a 4v4 match where you can potentially win Recon!!&nbsp; It will be entirely Community-Made maps on Sandbox and Foundry maps that have never been seen on Matchmaking before.&nbsp; No Bungie-made maps, but it is Mythic DLC&nbsp;Required.</p>
<p>Two ways to win:&nbsp; Just by playing, you have a chance to win&nbsp;Recon armor, or a number or other prizes, such as Render Points.&nbsp; If you play against the Bungie Team, which will be a group of 4 and will be playing for the entire 24 hour period, and defeat them, you will win Recon.</p>
<p>Be there, I will.</p>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=353764 ]]></link><pubDate>Fri, 26 Jun 2009 02:23:17 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=353764 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 06/19/09]]></title><description><![CDATA[<p><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU061909">This week</a>, Bungie discusses a bit of where you will be able to get the pre-order bonus for Sgt.&nbsp;Johnson and they also present some of the <a href="http://www.bungie.net/images/Games/Halo3ODST/sounds/Gotta_Lotta_Issues.mp3">unique dialogue</a> Johnson has.&nbsp; </p>
<p>Some talk of Bungie Day (July 7th) is also present, along with a nice description and Q&amp;A of another Firefight map, Crater (Night), of which there has been <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=82705934">a remake of</a> on Sandbox.</p>
<p>Finally, they end it with more info on Render-to-Video.</p>
<ul>
    <li>Render-to-Video beta is being tweaked on Monday</li>
    <li>SAVE YOUR FILMS NOW &ndash; they&rsquo;re going to be DELETED</li>
    <li>The beta is now open to all Bungie Pro subscribers</li>
    <li>More minutes are on the way</li>
</ul>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=350770 ]]></link><pubDate>Sat, 20 Jun 2009 16:49:22 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=350770 ]]></guid></item><item><title><![CDATA[Spruz Platform Update This Tuesday]]></title><description><![CDATA[<p>Official notice from Spruz :<br></p>
<p><font style="font-style: italic;" size="7">"</font>As many of you know we have been working hard on a major update for
the Spruz Social Platform that has been in the works for the past year.
This update revolves around new levels of social interaction and brings
our platform to a point where we can grow it to new levels of social
website interaction. This update was designed to aid you in building a
better social experience for your users. After months of research,
design and development the day is almost here.</p>
<p>This update will be released in 2 phases. The first phase and the
largest will be published to the Spruz Platform on Tuesday and will
include the new member system. Phase 2 will be the addition of member
or admin created member groups with group profiles. The Groups will
have very similar capabilities as the member profiles. Phase 2 will be
published anywhere from 7 to 10 days after Phase 1 and we will have
more details announced later in the week.</p>
<p>To begin we want to highlight all new features and changes of Phase 1 part of this new update.</p>
<p><b> Website users will be able to enjoy;</b> </p>
<ul>
    <li>New Member Navigation Bar in the member profile area.
    <ul>
        <li>The member bar will allow the site member to quickly post status
        updates, view the profile, photos, friends pages with ease and allow
        for quick access to get back to their home page (Revamp of the account
        page).</li>
        <li>All member options will be accessible from any page in the profile
        areas. Users can easily change profile options, display name, passwords
        and more.</li>
    </ul>
    </li>
    <li>Complete revamp of the member account page.
    <ul>
        <li>Users will enjoy a full friend activity feed to keep them in tune
        with their friends on your website. The activity feed displays
        information directly related to member profiles. With the activity feed
        users will see new comments posted, status updates, photos added to the
        member photo gallery and more. </li>
        <li>New Account summary where users can view friends, manage invites, groups and more.</li>
        <li>Member status updates. Just like other networks you users can make
        quick 140 character posts about what they are doing right now. We have
        plans to also add functionality so that status updates can also be sent
        to their twitter page with links back to your website.</li>
    </ul>
    </li>
    <li>Improved profile options!
    <ul>
        <li>We have added several major improvements to the security options for profiles. </li>
        <li>Users can now set information about them that you can customize!</li>
    </ul>
    </li>
    <li>Profile Page Improvements.
    <ul>
        <li>The profile page has been given a much cleaner look, improved drag
        and drop for elements and a quick add button for adding elements and
        widgets.</li>
        <li>All profile elements have been revamped to go along with the
        changes to the way member images, commenting, blogging, and so on are
        handled.</li>
        <li>New Widget Access, this really opens things up! Your users select
        from 1000's of widgets and with a click of a button easily added them
        to their profile page.</li>
    </ul>
    </li>
    <li>New Photos Page, we have done away with the old way users would add
    image galleries to their profiles,&nbsp;it was slow and inefficient.
    The new photos page really opens things up to make it much easier to
    add photos and share them.
    <ul>
        <li>Now users can upload up to 10 images at a time and update the captions all at once.</li>
        <li>We have carried over our commenting box to the photos page to allow feedback on images added by users.</li>
        <li>We did not add ratings to images because we want to further promote
        your users to add more personal photos to your website without fear of
        rejection. The more things your users contribute the longer they will
        stay with you and bring their friends.</li>
    </ul>
    </li>
    <li>Dedicated friends page to make it easier to manage and view all of
    your friends. As part of this member profile pic formatting with new
    quick access options.</li>
</ul>
<div style="text-align: right;"><font style="font-style: italic;" size="7">"</font><br></div>
<br>There were a number of other things as well, but I decided not to post them in order to shorten the length of this.&nbsp; The other things dont really relate to anything, also, so you arent missing out on anything.<br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=347685 ]]></link><pubDate>Mon, 15 Jun 2009 02:31:31 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=347685 ]]></guid></item><item><title><![CDATA[Halo Wars Title Update #3 News]]></title><description><![CDATA[From the Halo Wars official website:<br><br><font style="font-style: italic;" size="7">"</font><span style="font-style: italic;">We&#8217;ve been listening to fan feedback since our release of Title
Update #2 and DLC pack #1 Strategic Options and are pleased to announce
that we are working on title Update #3. TU #3 is aimed at balance
changes and a few bug fixes. We&#8217;re looking in to a variety of
things such as reducing the effectiveness of Warthogs, friendly
fire/team killing and a few other balance issues. We&#8217;re also
planning on making Invisible Unit's health bars invisible, among other
fixes.
</span><br style="font-style: italic;"><br style="font-style: italic;"><span style="font-style: italic;">
Stay tuned for more details on the upcoming Title Update, including more details on the balance changes.
</span><br>
<div style="text-align: right;"><font style="font-style: italic;" size="7">"</font><br><br></div>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=345479 ]]></link><pubDate>Wed, 10 Jun 2009 17:03:36 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=345479 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 06/05/09, And Some Halo 3: ODST Gameplay]]></title><description><![CDATA[This week's <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU060509">update</a> contains little to no new information.&nbsp; It begins with a recap of recent news updates for ODST, followed by some Halo: Reach information.&nbsp; Then,&nbsp; a Q&amp;A session takes up the bulk of what is left.&nbsp; It follows up with an announcement of a contest to get some nice ODST swag.&nbsp; Just post in <a href="http://www.bungie.net/Forums/posts.aspx?postID=33541425">this forum</a> by the end of the weekend to be included in the contest.<br><br><br>There are a number of Halo 3: ODST gameplay videos out, and you should check them out.<br><br><a href="http://www.gametrailers.com/video/e3-09-halo-3-odst/50286">GameTrailers' Interview</a><br><a href="http://e3.g4tv.com/videos/38753/Halo-3-ODST-Preview-Hands-On/">G4 Hands-On Preview</a><br>
<a href="http://www.bungie.net/News/Blog.aspx?mode=news#cid20136">GameSpot Sneak Peak</a><br><br>GameTrailers' Walkthroughs<br>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.gametrailers.com/video/e3-09-halo-3-odst/50399?type=flv">Firefight</a><br>&nbsp; &nbsp;&nbsp; <a href="http://www.gametrailers.com/video/e3-09-halo-3-odst/50403">Campaign, Part 1</a><br>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.gametrailers.com/video/e3-09-halo-3-odst/50401">Campaign, Part 2</a><br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=343413 ]]></link><pubDate>Sat, 6 Jun 2009 20:46:58 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=343413 ]]></guid></item><item><title><![CDATA[Drop Into Firefight : 06/04/09]]></title><description><![CDATA[Many, many details on the new cooperative game mode have been <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3ODST_Firefight">shared</a>.&nbsp; It is much more than Horde, and features everybody's favorite character (if you preorder the game and subsequently choose him), Sergeant Johnson!<br><br>Each Round consists of five Waves, the fifth of which includes Chieftains.&nbsp; Each Set consists of three Rounds.&nbsp; After each Set, a new skull is activated, and after each Round, your ammo is replenished, and a few lives (which are shared collectively) are added.<br><br>Many more details are discussed in the <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3ODST_Firefight">update</a>, check it out.<br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=342659 ]]></link><pubDate>Fri, 5 Jun 2009 06:32:12 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=342659 ]]></guid></item><item><title><![CDATA[Halo 3: ODST Podcastin', Meet the Squad, and Feet First]]></title><description><![CDATA[A new <a href="http://www.bungie.net/Inside/content.aspx?link=bungiepodcasttime">podcast</a> is now available, specifically on the topic of Halo 3: ODST.&nbsp; I just listened to it, and it details a lot about Firefight, as well as a lot of the campaign.&nbsp; Also, be prepared to hear a bit about how Hunters are nearly invincible now...&nbsp; No longer playing as the Master Chief, be prepared for a challenge!<br><br>New ODST Theme can be viewed <a href="http://www.bungie.net/images/News/BungieBlog/odst_theme.jpg">here</a>, or purchased <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d530877/?of=5">here</a> for 240 Microsoft Points.&nbsp; It looks good.<br><br><br>Within the <a href="http://www.bungie.net/Projects/odst/default.aspx">ODST Project Page</a> (more specifically the Field Manual page), the entire squad that is featured within the game has been detailed with statistics such as height, rank, age, and even blood type.&nbsp; Check it out.<br><br>I &lt;3 Romeo's weapon, Dare's helmet, also.<br><br>Information on New Mombasa and the Superintendent are also included.<br><br><br><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3ODST_FeetFirst">Feet First</a>.&nbsp; As an ODST, you must use unconventional warefare, direct action, deep ground surveillance, and equipment recovery/capture if you plan on surviving your mission within the Covenant-infested New Mombasa.&nbsp; Check hyperlink for details.<br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=342186 ]]></link><pubDate>Thu, 4 Jun 2009 03:49:51 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=342186 ]]></guid></item><item><title><![CDATA[Member Profile Update (Status Report)]]></title><description><![CDATA[Straight from Spruz : <br><br><font style="font-style: italic;" size="7">"</font>Posted by <a href="profile.asp?m=10012">Jay Roberts</a> at 6/3/2009 10:29:41 AM
<p>We
are within a couple of weeks of releasing our complete rewrite of our
member profile system. This update has been running a little long for
us due to the size and complexity of this update, there are also issues
with handling of current member profiles and moving as much as possible
over to the new profile/member system. </p>
<p>Here is a sample list of features that will be part of the new member system.</p>
<ul>
    <li>Each website member profile page will be unique to the given website.</li>
    <li>Full admin moderation over profile comments, blogs, photos, etc.</li>
    <li>Widget Box Gallery integration</li>
    <li>Advanced website profile admin settings for using your own custom
    naming scheme for member friends, setting the default profile pic,
    custom member status settings, using your own Widget Box gallery
    account and much more!</li>
    <li>Member or Admin Created Groups with full group profiles just like new member profiles!</li>
    <li>Member Activity Feed and status updates</li>
    <li>Customizable profile default elements and layout (Upgrade Only Feature).</li>
    <li>Improvements to member privacy settings</li>
    <li>Addition of setting the default viewing level for all profiles to
    make profiles viewing for members only on up. By default all profiles
    are public unless set other wise by the member. (Upgrade only Feature)</li>
</ul>
<p>As part of this we have been updating other systems that tie into this update with some improvements as well. </p>
<h4>New improvement added recently!</h4>
<p>We have released an update to the deleting of site members. Now when
a member is deleted it should delete all posts, content, etc that was
added by that member to your website. For upgraded websites you can now
ban them from joining again. This way once a member is deleted they
will not be able to re-join the website easily. Plus, once the full
member update is released when you delete a member it will also remove
their profile, remove them from people that have added them as a friend
and all files they have uploaded to their profile on your website.</p>
<p>I hope everyone is looking forward to this update as much as we are.
This will be the biggest single release and change to the platform in
almost 1 year.</p>
<p style="text-align: right; font-style: italic;"><font size="7">"</font></p>
<br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=342178 ]]></link><pubDate>Thu, 4 Jun 2009 03:34:58 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=342178 ]]></guid></item><item><title><![CDATA[Halo 3: ODST and Halo: Reach]]></title><description><![CDATA[<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3ODSTE3">News article acting as an introduction</a>.<br><br><a href="http://www.bungie.net/projects/odst/default.aspx">Halo 3: ODST</a> now has its own page on Bungie.net, where a lot of information on everything from its new Co-op mode, "Firefight," the Mythic maps yet to be released, the Road to Recon, and the bonus you will get for pre-ordering it (DO IT, IT IS WORTH THE EXTRA $5!!!).<br><br>There are also videos, screenshots and other images, and an incredible Field Guide.&nbsp; Check it out.&nbsp; Being released September 22, 2009.<br><a href="http://www.bungie.net/Projects/Reach/default.aspx"><br>Halo: Reach</a> is a newly announced prequel that has its teaser trailer seen for the first time less than 16 hours ago, and it also has its own page at Bungie.net.&nbsp; However, prepare to find effectively nothing on its page except the trailer and a link to part of the Halo 3: ODST page with information relevant to the Multiplayer Beta.&nbsp; <br><br>It tells the story of, obviously, the Battle of Reach, which slightly precedes Halo: CE.&nbsp; Remember, Master Chief wasnt the only Spartan at this time, and I am certain this will play into the game.&nbsp; Falling 2010.<br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=341408 ]]></link><pubDate>Tue, 2 Jun 2009 11:13:11 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=341408 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 05/29/09]]></title><description><![CDATA[<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_052909">Link</a>.<br><br>This update starts off with an interesting story of a Fishbowl and Bungie Studios' one, followed by a bit about their E3 Strike Team.&nbsp; <br><br>Haloscreenshots.com has partnered with Bungie to provide a new feature to Bungie.net.&nbsp; Now, any and all screenshots taken can be ordered and delivered to you ready to be hung up on a wall.&nbsp; Of course, this isnt cheap (anywhere from $50 to $35, depending on the specifics you order, such as frame and size)<br><br>Awesome image.&nbsp; Blame Stosh.<br><img src="file:///C:/DOCUME%7E1/Boys/LOCALS%7E1/Temp/moz-screenshot.jpg" alt=""><img src="file:///C:/DOCUME%7E1/Boys/LOCALS%7E1/Temp/moz-screenshot-1.jpg" alt=""><br>There are a large number of stats provided, directed toward the various Service Tags, Armor Permutations, colors, sensitivities, and emblems that you can wear on Halo 3, ordered from most to least popular.<br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=340346 ]]></link><pubDate>Sat, 30 May 2009 22:29:56 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=340346 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 05/22/09]]></title><description><![CDATA[<a href="http://www.bungie.net/News/Blog.aspx?mode=news#ControlRecon">New Recon Contest</a>.<br><br><a href="http://www.bungie.net/online/communityfiles.aspx?tags=&amp;filefilter=5&amp;sort=3">Rendered videos are now publicly viewable</a>.<br><br>Action Sack coming to a playlist near you!<br><br><font size="7"><span style="font-style: italic;">"</span></font><br>Action Sack is a 4v4 playlist that you can join with friends and
guests. The gametypes are&#8230;not normal. Some of them approach normalcy,
but many are like walking into Crazy Town at crazy hour. What kind of
gametypes are in Action Sack? Well, let&#8217;s take a look at a few of the
gametypes you will find&#8230;<br>
<br>
<span style="font-size: 18px;">
Halo 3 Gametypes You&#8217;ve Probably Played Before</span><br>
<br>
<b>
Team Rockets</b><br>
Team Slayer. Players spawn with Rocket Launchers. First team to 50 points wins. 10 minute match time limit.<br>
<br>
<b>
Team Fiesta</b><br>
Team Slayer. Players spawn with random primary and secondary weapons.
Ammo is finite (as opposed to the FFA version). First team to 50 points
wins. 10 minute match time limit.<br>
<br>
<b>
Stab-Out</b><br>
Team Slayer. Players spawn with Energy Swords. Highest score after four
rounds wins. Players have three lives each. Three minutes per round.<br>
<br>
<span style="font-size: 18px;">
Halo 2 Action Sack Classics</span><br>
<br>
<b>
Ninja Assault</b><br>
1 Bomb Assault. Bomb Carrier active camo and moves quickly, but is
weak. Highest score after four rounds wins. 3 minute round time limit.<br>
<br>
<b>
2 Flag Shottys</b><br>
Capture the Flag. Players spawn with Shotguns, but no energy shields.
First team to three flag captures wins. 12 minute match time limit.<br>
<br>
<b>
Pit of Joy</b><br>
Team King of the Hill. Players spawn with Energy Swords and 4x
Overshields. Static Hill. First team to 150 points wins. 10 minute
match time limit.<br>
<br>
<span style="font-size: 18px;">
New Contenders for The Clowntown Crown</span><br>
<br>
<b>
Pit of Lies</b><br>
Team King of the Hill. Players lose one point per second while standing
in the hill, but gain two points for killing a player while in the
hill. Outside of the hill, players do 0% damage. Inside the hill,
players do 200% damage and have 50% damage resistance. Hill moves once
every minute. First team to 10 points wins. 10 minute match time limit.<br>
<br>
<b>
Tug of War</b><br>
Team Slayer. Players spawn with Battle Rifles. Points are gained by
killing opponents, but lost by dying. Bonus points are awarded for
killing sprees or eliminations. First team to 25 points wins. 10 minute
match time limit.<br>
<br>
<b>
Run for Cover</b><br>
<br>
One Sided VIP Escort on a specialized Sandbox map. The VIP team spawns
on the ground level with plasma pistols, and cannot damage their
opponents. Points are awarded every time the VIP reaches an escort
point, but are docked every time the VIP dies. Next VIP is chosen at
random. Anti-VIP team spawns in the sky bubble with Sniper Rifles and
Spartan Lasers, and are attempting to stop the VIP and lower the VIP
team&#8217;s score as much as possible. When the VIPs escorts are nearby,
they take on his color (gold) and their move speed increases.<br>
<div style="text-align: right;"><font style="font-style: italic;" size="7">"</font></div>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=337473 ]]></link><pubDate>Sun, 24 May 2009 07:20:43 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=337473 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 05/15/09]]></title><description><![CDATA[<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU051509">This week</a>, Bungie provides an in-depth look at the Render-to-Video system via a Q&amp;A session with "Roger", also known as "The Wolf".&nbsp; <br><br>Other than that, nothing worth talking about.&nbsp; It has some useful info in the Q&amp;A session, so check it out.<br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=334523 ]]></link><pubDate>Sun, 17 May 2009 03:47:06 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=334523 ]]></guid></item><item><title><![CDATA[New Skirmish Maps Feature]]></title><description><![CDATA[Robot Entertainment has recently released a new feature, allowing for anybody to view a detailed image of all maps available for play in Halo Wars.&nbsp; You can view them all for yourself <a href="http://www.halowars.com/GameInfo/Maps.aspx">here</a>.<br><br>This could be an excellent tool for strategizing and coordinating prior to games.&nbsp; It even includes the location of resource crates (yay).&nbsp; Unfortunately, at the time I posted this, only the image for Exile is viewable.<br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=334396 ]]></link><pubDate>Sat, 16 May 2009 22:11:17 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=334396 ]]></guid></item><item><title><![CDATA[Render-to-Video Public Beta]]></title><description><![CDATA[Bungie has <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=RTVPublicBeta">officially announced</a> that now, a limited group will be able to use the Beta version of their Render-to-Video setup.&nbsp; This group consists entirely of those people who have paid for Bungie Pro to get 24 Fileshare slots.&nbsp; This does not include people who got it for any other reason besides actually paying for it, such as via the Legendary or Mythic DLC promotional offers.<br><br>Buying Bungie Pro now is too late, either you had it two days ago, or you wont be a part of the Beta.&nbsp; Please see the <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=RTVPublicBeta">actual news update</a> for complete details, a walkthrough on how to do it, and an example of how it will turn out.<br><br>For now, if you have Bungie Pro and can participate in the Beta, please post in <a href="http://beforehalowars.spruz.com/forums/?page=post&amp;fid=852D1379-E775-4953-BADA-6165457FB2EC&amp;id=0DB42E89-DE63-45AF-BF15-4AD3F923452D">this forum thread</a>.<br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=333025 ]]></link><pubDate>Wed, 13 May 2009 04:41:22 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=333025 ]]></guid></item><item><title><![CDATA[Halo Wars Title Update 5/12/09]]></title><description><![CDATA[<pre>Copied <a href="http://halowars.com/assets/patchnotes.txt">Directly</a> from Halowars.com:<br><br><font style="font-style: italic; font-family: georgia;" size="7">"</font>Halo Wars Title Update 5/12/09<br><br>General<br>-	Flaming Warthog and Honor Guard Wraith skins now <br>	available in multiplayer to players who have those <br>	skulls.<br>-	The option to show Unit Hit Point bars above units <br>	is now available.<br><br>Balance<br>-	The number of points to reach all ranks has been <br>	reduced.  General now requires 2.4 million, down <br>	from 3.2 million, and other ranks have been reduced <br>	accordingly.<br>-	The max number of points you can get in a single <br>	match has been capped.<br>-	The Prophet of Regret&#8217;s land speed is now reduced <br>	to match other leaders.<br>-	Vampire Tech Upgrades now increase damage done by <br>	15% in addition to their other effects.<br>-	Anders Cryo Bomb Upgrades now cost 50% more supplies.<br>-	Anders Hawk Upgrade now costs 50% more supplies.<br><br>Bug Fixes<br>-	Multiplayer Matchmaking and Connection improvements <br>	have been put in.  Players should find that their <br>	2v2 and 3v3 teams no longer split up.<br>-	'Ready for the Sequel' Achievement should now be <br>	rewarded properly.<br>-	Units on Exile and Crevice should find it easier to <br>	traverse the map.<br></pre>
<div style="text-align: right;"><font size="7"><span style="font-style: italic;">"</span></font><br></div>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=332592 ]]></link><pubDate>Tue, 12 May 2009 02:41:21 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=332592 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 05/08/09]]></title><description><![CDATA[Nothing worthy of copy-pasting here for <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=19433">this week</a>, unfortunately.&nbsp; Just some more gloating about being the most-played game on XBL, some Q&amp;A, and information about the Mythic Recon Screenshot Contest.<br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=331993 ]]></link><pubDate>Sun, 10 May 2009 07:37:54 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=331993 ]]></guid></item><item><title><![CDATA[Bungie Weekly Update: 05/01/09]]></title><description><![CDATA[<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_050109">This weeks update</a> includes a large question-and-answer session about the testing of Halo 3: ODST, along with a new Recon Challenge.<br><br>I decided the Recon Challenge is probably the only thing I will paste here.&nbsp; The Q/A session is too long...&nbsp; Go and read it if you want to.<br><br><font style="font-style: italic;" size="7">"</font><font style="font-weight: bold;" size="4"><span style="font-size: 18px;">Mythic Map Pack Recon Challenge</span></font><br>
<br>
It's been a brief while since we've run a contest for you to
participate in, so we figured we'd offer up a competitive and creative
outlet for those looking for something to do this weekend.&nbsp; Fire up
your copy of Halo 3, play some Matchmaking games on any of the three
Mythic maps, or any of their custom variants, and snap some photos of
the carnage.&nbsp; You can shoot whatever you like: plays showing off your
serious skills, your absurd antics, or snaps that simply capture the
maps in all their Mythic glory.<br>
<br>
When you have your <b>Mythic Map Pack</b> trophy shots bagged, slap 'em in your <b>File Share</b> and tag them with the single phrase, <b>Mythic Recon</b>.&nbsp;
We'll close down submissions first thing Monday morning and spend the
rest of the day scouring your&nbsp; weekend work for an undisclosed number
of winners.&nbsp; What'll they win?&nbsp; Recon armor.<br>
<br>
Of course, if you cheat, boost, or otherwise make an annoyance of
yourself (or ever have), you need not apply.&nbsp; We keep a list and your
weekend work will be wasted.&nbsp; Everyone else, happy screenshotting.<br>
<div style="text-align: right; font-style: italic;"><font size="7">"<br></font><br></div>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=329348 ]]></link><pubDate>Sat, 2 May 2009 18:53:23 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=329348 ]]></guid></item><item><title><![CDATA["Five Long Years" And The Combat System]]></title><description><![CDATA[Recent news updates from Robot Entertainment about Halo Wars have finally gotten around to being put up here.<br><br>The first one, entitled "<a href="http://www.halowars.com/news/devblog/archive/2009/04/22/_1C20_Five-Long-Years_1D20_.aspx">Five Long Years</a>", talks about the final few weeks of the Halo Wars development before it was released and what happened directly prior to it being on retail shelves.&nbsp; Read it if you care to, but not directly relevant to very much.<br><br>The second one was entitled "<a href="http://www.halowars.com/news/devblog/archive/2009/04/27/Under-The-Hood-of-the-Halo-Wars-Combat-System.aspx">Under The Hood of The Halo Wars Combat System</a>".&nbsp; I highly suggest you read it all the way through a very times and understand it, as this should greatly increase your understanding of the game's mechanics and better allow you to counter the enemy.<br><br>]]></description><link><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=329338 ]]></link><pubDate>Sat, 2 May 2009 18:13:17 GMT</pubDate><guid isPermaLink="true"><![CDATA[ http://beforehalowars.spruz.com/blog.htm?a=&nid=329338 ]]></guid></item></channel></rss>